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One of the best things about Summer game Discover the games that confuse your favorite classics completely new. Crisol: The first person in the theater is a game that has a clean bioshok effect in shooting exploration, but Melds Melds Melds from games like the evil 4. On top of that, you must sacrifice your own blood to reload your weapon – and you should take a part of your health bar.
For a promising approach to horror action games, Gothic is a novel mechanic combined with maritime conditions. Crisol was developed by the Vermila Studios, obtained by the Twecracer Group in 2020, but the game is published by Blumhouse Games. After playing with a 20-minute demo in the new game, the studio CEO David Carrasco explained how his game was a course adjustment for horror games.
Each weapon has a re-loading animation – this is a spikes for a pistol, the saliva goes out of the handle and the staircase is up to the staircase.
“We thought long, the surviving horror went to where there was no element of survival,” Carrasco said. “To defeat these unusual monsters, we wanted to give a layer of additional tension using your blood and the sacred blood.”
Of course I felt it in the demo. As I closed the streets of the Kobbleston’s Kobbleston, a monthly island of a monthly island that knows every hijacked stroke, the creatures of the kobbleston were a little lost. Survival horror plays faint (or to strengthen as a series of amnesia, as a series of amnesia, “he said,” It is always behind my head to keep behind your head. “
I felt the smallest concern for poor player players, there are health-recovery syringes sitting in the corners of abandoned shops and buildings. There is also a mechanic that crisols can collect blood (and thus the pieces of life) from the dead animals stretching around the players. Another right weapon trop for heavy weapons for heavy weapons for heavy weapons in Carrasco to health, Carrasco noted – Carrasco noted – you can always use your great weapons in the crisis.
In Krisol, the captain of the player, Tercio Del left, the captain of a Solar who worshiped the Sacred Missions is the role of the Gabriel. He gets a divine order to go to an old island, who enters his sea from the religion, entering Tormentosa and starts alive and starts with idol statues.
When asked by Brisol, Carrasco’s Bioshock and a number of bad games (4, 7 and 8) of a number of residents (4, 7 and 8) were the right mix of art design and gameplay vermila studios. It was another source for the heavy emphasis on the ardeautical art.
“Spanish folklore, sowing in religious colors and at the end, all of these fantasy and crazy inspirations will be unique and memorable,” Carrasco said.
Marionette idol enemies coming to the life of the island.
Carrasco is not used in Spanish folklore compared to Japanese, Nordic and American mythology that appear in many games. Vermila Studios, located in the history and culture of His house in Madrid, Spain, and if the ADA players will not visit Crisol, and the players will be able to close the points with old architectural sculptures and stained stained glass windows.
The mixed religion also applies to: He will follow the sea and other pagan effects, demo and other Pseudo-Bagan effects on the island of Crisol, which follows the religion of the Sun. However, Carrasco also acknowledges the Catholic effect in the game.
“We have received more religious religion as a Catholic Church with multi-radical components in Spanish culture, but [also] Some other, old religions, even a very old date, do not have a connection to Carrasco, Catholic Church or Christianity. ” There is a holy blood.
I see how all these elements are mixed with the visual language of Crisol. Vermila Studio has an ordinary-ordinary art department
As the players examine the 10-14-hour game, they will live a creepy horror, but Vermila, a large number of jumping fears, Carrasco, Carrasco will be able to lose their effects if it can lose the effects of Carrasco. On the contrary, the game will be behind the enemies and behind the enemies, the bloodshield (and health) will rely on the tension of enemies that your weapons run and follow them.
In the second half of the demon, I ran for what Carrasco mentioned: As I called on, as I watched my suffering, as a wide smile that sounds for me, Hulking Marionete Monster. Like other inviolable chase cartridges (Mr. X in the resident’s evil 2, Jack Baker 7), I had to walk around the bolt cutters to clip the chain doors. I also had to clean up a few seconds in any second, waiting for a few seconds.
I ran to a restaurant in the mermaid and the demo ended, but the vibes of the game were stuck with me. They openly appealed to Blumhouse, a brochure dramatic art style and a blumthouse interested in her blood mechanics. For Vermila Studios, BlumHouse, it was a good fit to bring new artists and projects that can be smaller, but to track projects that bring something new to the table.
“For us, being part of Blumhouse Lineup, is like a partnership in heaven or in hell, maybe they understand and what they are tickling,” said Carrasco.
Crisol: Idol Theater comes in PC, PS5 and Xbox in 2025.
See that: Presentation: Crisol