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AppOnBoard’s Quvy simulates audiences for user acquisition testing


Leading panel It doesn’t open GayThe AI ​​is a tool that allows you to test the user’s acquisition schemes in simulated audiences to speed up the growing of a play.

User Getting (UA) is one of the biggest challenges in the game today. Inie developers or large studios or large studios or teams are forced to spend tens of thousands of dollars in weeks waiting for weeks waiting often to recognize those working with audiences. This process, which trusts traditional advertising platforms and tests in the real world, was an expensive buttleneck, Jonathan Zweig, Apponseat of ApponsEat CEO Jonathan Zweig told Jonathan Zweig.

Apponboard, Do-It-It-It-It-It-It-It-It-It-Ite-ın İnkişaf Platforması Sistemi, Quvy.com ilə, oyun şirkətlərinin ildırım sürətində həqiqi auditoriyasını yetişdirmək üçün bir neçə dəqiqə ərzində reklam performansının bir hissəsini proqnozlaşdıran ticarəti istifadə edən bir irəliləyiş.

The team applied to the basic painpoint for indie developers: higher user access (UA) costs. ZWEig said that using the EU, using the EU, developed a solution using the EU to reduce $ 400,000 from $ 4,000. Here is a work.

“AI, developed in six months, saved advertising performance accurately, time and money,” he said. “The discussion also affects the expenses of synthetic information in the EU, the difficulty of the sustainability of especially the sustainability of espeop and the great game of great matches as Auto VI.”

Why is your quvy sensitive

Jonathan Zweig is the Creator of the Quvy, the CEO of the Apponboard.

UA costs continue to rise. Getting a single payment user in the mobile game can pass $ 50. Now creative trials apply to Studios, which are mass budgets behind small developers.

Quvy levels play area. Substitutes expensive, slow A / B tests with fast, predictive simulations. Developers can now try thousands of creativity several times, just start working and save the best performers and save both the time and money.

“One of the greatest answers we had when asked the people, the greatest pain in the Indie developer, and it was the value of UA. “How do you compete with the great children? Cto thinks this crazy idea, ‘Why don’t we simulate the audience to test ads to sharpen the cost?'”

The company tried it and said Z.ig said.

Why is a game change for basic publishers

Quvy can drastically reduce the purchase costs through the AI.

The best gaming companies spend large amount of money test ads before starting. With Quvy, it is no longer forced. The simulated audience allows:

  • Accelerated trial periods – Now it took a few minutes
  • Saving mass expenses – A sharp reduction of eram test costs
  • Smarter creative decisions – Quvy predicts the winners before spending
  • There is no guess job – Conveniently confirm the thousands of changes
  • Improved resource efficiency – Cost saving in human hours to track installation and data analysis
  • Higher sounding campaigns – As a result, ads perform better and higher campaign success rates
  • A safe test environment – Protect your unique ideas from exposure to the public when gained valuable effective concepts.
  • To protect the real management group – Keep your future audiences and customers while using the best performing creativity.

A Billion dollar opportunity

The global digital advertising market is projected to exceed $ 730 billion in 2025 and $ 730 billion in marketing in 26.7%. Traditional A / B test tools are more than $ 50 billion in that market. The spectators in the center of GVY – each year consists of 30% + to $ 30 billion from $ 30 billion to $ 30 billion. The creative creators confirm the start of creative ideas in advance.

Quvy can test tests for ads on thousands of simulated users.

“Intelligence should not be limited to with the greatest budgets,” Zweig said. “We are proud to offer their games and applications to effectively sell their games as the world’s greatest studios and companies.”

GVY provides a faster, faster, faster, faster, faster, faster, faster and more affordable way, regardless of your first game you have started or managing the global UA budget.

“By reducing the owner for a creative test, we help develop developers based on quality and innovation – we just spent ads,” he said.

The Apponboard builds AI-first tools that strengthen the creators. Its flagship product allows you to create games and applications without coding, built-in box. The latest innovation uses simulated audiences to predict creative performance before starting. Together, they form a single ecosystem to build creative ideas, try and scalability.

How does it work

QUVY's results are compatible with real world user access tests.
QUVY’s results are compatible with real world user access tests.

It usually takes an ad network for about seven days to learn what is working in terms of advertising for players. With Quvy, it takes about three minutes.

The company is trying to do ads to get users to synthetic people. As much as it is Jensen Huang, CEO of NVIDIA“Synthetic data” was discussed in CES to test robots. A company would be lucky to try a self-driving machine for a million miles, but not all the emergencies that can occur while driving. However, with synthetic information, the company’s car can test the real world for billions of miles in a virtual environment that simulates the world.

The same principle applies to synthetic information to access the user.

“They are synthetic people, but there are true emotions, true tastes, true judgments, true advantages,” he said. “It’s amazing. When I see an advertisement, what happens in our brains is very different. And then you can then take it to the true mathematics taught for great information sets.”

The company has used a bunch of ads such as QVC and Facebook to see the best ads for these platforms. And other methods get the answer in a part of the time and cost.

“It’s incredible you can model with the correct information.”

About six months, the application was taken to set a quish with a relatively small part of the panel team. Meanwhile, Hevedolde is still profitable.



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