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Nintendo presented 2 hybrid game consoles in New York yesterday and brought together with a number of game developers who prepared the game for the platform. One of the games on the screen was the II Hades of the Supergian Games in the works for four years.
At the event of the company in October 2024 in October 2024, in October 2024, in October 2024 was launched in October 2024, in October 2024, in May 2024, in May 2024, and in October 2024, in October 2024.
Now its Nintendo Key and Prepare the title for Nintendo Switch 2. I played the game and the game was quite smooth, it was quite smooth with a pretty fast 2.5d movements.
Hades II has the protagonist of the original game Zagreus’s sister Melinoe features. Titan is in conflict with Chronos (grandfather). The first game walks through the Olympic gods – Zeus, Poseidon, Artemis and Aphrodite. In addition, God must face the new gods in the game such as blacksmith hephaestus, sun god apollo, ay goddess Selene and hecate. Melinoe has the ability to nurture animals and lower the power of the moon over enemies.
Supergiat, with pleasure how the transition version came out in 2020.
The company for Sequel wanted to work well in the original transition. Kasavin, when they started, did not know anything about the transition.
“When we learned the passion 2, we worked up and put the game up and put it on this platform very quickly,” Kasavin said. “It was great for us to have a bigger and brighter screen.”
The Dev team took advantage of an additional device title to add effects when supporting the original platform. As the team serves as a mouse, the transition 2 examined the new Joy-John game controller. However, the team decided to cross the mouse.
“We want people to choose how the managers work in this game and play with the most basic understanding,” Kasavin said.
The game works in the original key in 720p, but Hades II can resolution 1080p in the new apparatus. This was not difficult because the team tried to make a game to support extensive resolutions on modern computers. The target is to get the game to work in every two passes and 20 staffs per second in 2. This is a moving target – the nature of the hardware design.
As in four years, this is the same time to make original Hades. Kasavin’s new game will take longer.
“It’s just a bigger game,” he said. “With time a marathon is not the type of mentality, but for us to stay together as long as possible and for as long as possible. We have never done. Most of the longer development is only one function.”
Hades II still does not have a launch date. There is at least one earlier access mode to shoot yet. However, Kasavin said the game will be sold for a low price because he believes that the game will give good value for players.
“The original game of events, as well as due to early access development, and this is also very important for this continuation,” Kasavin said. “Everyone is really grateful for the excitement for the original game and the early entrance of this game. This helps you go.”
Disclosure: Nintendo paid my way to New York.