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Journalist Christopher Dring teams with Geoff Keighley to unveil The Game Business publication


Journalist Christopher Dadling, announced Game BusinessA new media brand dedicated to covering the gaming industry with support from Geoff Keighley.

Game Journalism was a difficult place to be a large number of businesslike hours with similar problems in the gaming industry. During and other journalists recently went to the gamer network restriction, a similar publication from a derivative company from the IGNER entertainment company and ZIFF Davis.

However, while in a press release, the company has now argued that the global video gaming industry needs to be restored and in the cultural reputation at a time when he has surpassed every environment. The games industry, of course, can take advantage of more transparency and good intelligence, and this game is trying to do it. I am pleased to see this happening because the game has a lot of news to close the games.

The gaming business will be a global media brand dedicated to strengthening the necessary concepts, trends and strategic opportunities, which form the future of interactive entertainment.

Christopher Drend is the founder and editor-in-chief of the game work.

TGB is the next generation, platform-agnostic trading edition designed to illuminate the scene of the developing game. The company will present a well-known B2B podcasts, which involves critical market exploration, accessory business analysis and leading publishers, Indie creators and changer, which involve bulletins and industry-sensitive events in the company.

TGB will offer exclusive industrial concepts through a free, read-up bulletin with a game business show twice a week by Christopher DRING.

Meanwhile, the live event of the game will debut as a summer game festival belonging to Keighley in Los Angeles on June 9. The event is calculated as a leadership summit that combines visually impaired creators and entertainment builders and the best business leaders with games and entertainment. Keighley is the best to manage game rewards.

Participants will receive direct opportunities for the intelligence forming the future of interactive entertainment, the upcoming problems and the transformative industry. Subscribers in the gaming business will receive a priority ticket access with an exciting number of prestigious speakers in the coming weeks.

“The mission of the game is to support the health of the gaming industry and clarify the complexity for consumers,” he said. “My goal is to join open and constructive discussions that we can be stronger, better and more resistant to anyone who cares for this job and future.”

“The Christopher dring video is a single talent in the gaming industry and is invested in the health and growth of our sector,” Keighley said in a statement. “When Christopher presents me with the idea of ​​starting this enterprise, I helped our industry to create a new trading publisher consuming rapid, careful and forward thinking, critical business intelligence in the industry.”

Christopher is a 18-year game media veteran specializing in video games. For nine years, England work weekly MCV, including five years, magazine, website and various awards and conferences as the editor. In 2016, the playlududustry.beah joined and to the country editorial, commercial, strategy and events. The brand led the expansion of the global event, the architect behind the best places for reward and it was a small end with market information.



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