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Omeda Studios fixes Predecessor multiplayer matchmaking by consolidating its server locations


Omeda Studios When starting in August 2024, a shot game with a multiplayer online combat arena game.

Omeda Studios Director General Robbie Singh, the company has hit more than two million players, but there was a problem to correct. The company had a server on the west coast of the United States or on the east coast and was difficult for everyone to be able to form the time for the “ping” time or network and from behind.

It is impressive to have Omeda’s real game through the background. Singh, a large fan of the original game, helped bring him back from the dead. Epic games started working in the hood, then paragon, called years ago, but close in 2018. However, instead of closing completely, epic games opened and opened to the creator Singh He agreed to get in 2021.

After the four-year development (and after growing a number of $ 22 million, from epic games), Singh’s Omedi Studios finally debuted on the Playstation and Xbox platforms, and now all these platforms have two million players. As a result of success, the team increased from about five to 10 at the beginning of 87 development.

However, the server problem created a large number of opinions.

Robbie Singh
Robbie is the General Director of Singh Omeda studios. He brought back a mob.

“Strategy, in the least years ago, as the device or where our friends live, I think we can play with friends and play with friends.

Using HATHORA as a technology solution, Singh decided to combine all the servers in the country, which is a reputation to have the best internet in the country. This helped to reduce the differences in the ping between Western Coastal players and East Coast players, resulting in happy players. The information collected in several months has shown that centralized servers are working better for everyone. Then the trigger drew with the last 1.4 update.

Ping time was 80 people for about 100 and east coast for the west coast. Now with progress to technology, 40 millisons of 40 millisons on both shores can operate in the ping on time.

“People can play with friends and play like a competitive game,” Singh said.

Players can generally see the difference. He said that usually the most competitive players.

Omeda Studios’ Salafi’s servers concentrated in Dallas.

“The game has a less sensitive, more sensitive feeling, because there is less delay. “I think the real low delay makes the game feel better and more competitive.”

This update has significantly improved the sensitivity and competitive experience of the game. The company also presented central servers to ensure consecutive delays for mixed teams. Meanwhile, Singh, the integration of hatred now has strengthened the voice conversation of the whole game among players. In the future, the players will be able to invite their friends in a match in a match in accordance with peace. The company uses a mild conversation to the GGWP for toxic behavior.

Future plans expand South America and Asia, consider localization and community building in these regions. The company is excited about the active participation of society in the initiative tournaments.

Now the company is preparing for a society for a society with a $ 30,000 premium pool showing a strong community tab. In the coming months, Singh said that Omeda is already in South America’s servers already where a large player base. In the future, the company will look at the servers in Asia and the Middle East.

“As a small company, we must be careful where we choose to walk in a region first, I really want to support it to become a server,” he said. “You want to market. You want to build a community there, set up a kind of how we do in all these other countries.”

Singh hopes that other game-steps can help you to make information with useful tips and others to make the same mistakes.



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