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There was a long wait, but outfit7, Tom and Friends showed Tom Friends 2, a new mobile game, which returns a new mobile game of Crew.
Outfit7, this July is a sequel, in 2012, in 2012, Tom, who speaks in 2020, in 2012, is related to the original hit header, which is presented to the world and has a million people in advance.
This game gathers Tom’s friends in the neighborhood group. Players can jump into a world completely recurring world and hang out by talking to Tom, Angela, Hank, Becca and Ben. This is a very anticipated result, friendly vibes, a friendly vibes for each character, new ways to express themselves and a ton of mini-game and Ante ODIC are in the CEO, the exclusive interview with the gamebeat.
“The original actually was one of the hits and flagship applications,” said Odic. “It was a new concept because it was a different game that we did until then. It is a concept that we really believe and the reaction of the audience and the market was really good.”
Moreover, the characters are fully sounded – speak, jokes and expressing themselves with real voices that bring more personality and charm for each interaction. And the early birds joining entertainment within the first 14 days to surstate will unlock a special gift: Tom’s Slick New Rizzler outfit – as a way to close things in style.
In the hearts of my friends in the hearts of Tom, the house of each character is a unique identities – Becca’s Rocky Critter reflects the Live IDs from Rockstar Studio and Benin to the inventorial garage.
Players are able to visit local spots like a food store, boutique, health clinic and greenhouse in the neighborhood – each explodes with entertaining and creative activities. A dynamic day cycle, the neighborhood adds fresh mood and magic moments to feel really alive.
Speaking to players, creativity, creativity or simply something, the speaker provides a large bunch of fresh mini games. You can deal with street-style spray painting and paper aircraft flights or play football shots, kite crafts, high speed racing and even Mayhemi. All touched the world of play.
Characters with a sense of humor
For the first time in the series, the symbols speak with real votes, adding a new measure to what they express themselves. Players can hear Tom, Angela, Hank, Ben and Becca crack jokes, reaction to the moment and bring more personality to the screen. This feature adds a charming and humor layer by feeling more vibrant and feeling more vibrant to each interaction.
Bus trips to new worlds
Outside the neighborhood, players can make a walk to the water park to the new bus system – a bounce full of surprises, slide full destination. And it’s just the beginning – more bus trips and new worlds are already on the way.
To make friends with new heights
Speaking Tom Friends 2 are built on fan favorites as bigger worlds, deep bonds and more way to connect. The characters are burning with personality and charm, feel more different than ever. It continues, a richer, more heartbreaking experience, mixes the fun game with real moments. Talking to make all-aged players, Tom & Friends are the next step in his journey.
Players who joined the game within the first 14 days to mark the global launch will receive an exclusive gift: a stylish rizzler outfit for Tom. Your adventure is the perfect way to start in style.
During a long journey, the company learned how to do live ops and updates and learned how to interact with this type of game and new technologies of users.
“With our passion for these great characters and brands, we put energy on this series,” he said. “So we are very pleased to see how it will go. It is a very new type of content.”
Odij has some features that the new game has more content than the game since 2020 and the game can now better. The settings will be outside, because the characters will live in many parts from just one house.
“We will have individual houses for each of them. They will have individualities, characteristics, hobbies and interests, and they are mainly different personalities such as characters,” he said.
In those houses, users will be able to contact them. All characters can join a house and do business together. There will be new mini-games that connect the world more intuitively, he said more seamless.
“It will have new game types of mini games and experiments for users. Then the first time it is not just a text speech, react and interpret and comment,” he said, “he said. “It was always important to have only one kind of character in the games that are doing what users do and the users are in the game that interacted with them.
These players will own the characters and increase their relationship to bring them out.
In the first game, players can get a gang store to shop for these characters. But now they will receive characters to new additional parts of the world and there will be new items to explore, and they can interact with characters.
“We really expand our users the kind of memorable experiences we want to explore together with these characters,” he said.
Although the characters are deeper and more entertaining, they will still not have a generative EU that includes them.
“They will have more lifetime and have fun, but in this purpose we are investigating using AI. We have seen some tests in the past and still have a kind of clunky,” he said.
Taking into account the risks of the characters walking, the company decided to jump the full AI for the characters. This is not so great for the children’s game.
“We keep them character and manage how it works.”
The game will be mobile on the iOS App Store and the Google Play Store. Odij said the game took about two years from about 18 months to two years. A small team worked on various prototypes and then falls in love with the idea of creating separate houses for each character. After that, the team entered the full production. In different teams, there were 20, 30 or even 50 people on the game.
During the development, the company began to recreate the details of the brand and different characters. What are their details and features?
“My talking Tom friends 2, on this scale, intend to show and represent all these new things on this scale and intend to show and represent all of these things. “We are building all of these products, how they support each other, how they support each other, how they support each other, and each other.”
In the company, there are only 400 people working in the company. Many are part of live operating groups working on existing games, mostly six hits from six of the biggest hits. Odic has several teams of other teams working on other unnamed headlines. Some will continue to work in Tom friends 2 to start new updates.
Odij, “Odic” said, “We are in a casual way with these characters with these characters. It’s just fun, something to relax.”
Odic admitted that the whole game industry is more complex. Broadcast partners, distribution partners, are not just developing studios, there are many complexities added to distribution partners. Advertising partners, foreign development companies, etc. It is also a saturated market with more adult competition.
“This is a more difficult market and industry to achieve the level of success as before, but it is not the first time in this game, but also in different industries,” he said.
He acknowledged that one of the worst worse, such as studio closings and withdrawals. However, there is also something that can come with a reset of costs and new opportunities for small companies. The ODIC does not think that this is a time to “exploit” an old franchise, not to retreat or a new one.
“It takes a better effort to conduct research, research and explore, because people who may be in more difficult times are approaching and exploiting more than discovering.
During this period, companies can really re-evaluate what players really want from the games of the future. In this case, difficult times can help you wake in the industry, “Happy accidents” and can help you go back to growth.
“We have a lot to happen to these good things. We have a good situation. Very strong performance.”
The result of the antitrust incident between Odic, epic games and apples said it was not yet clear. After 4.5 years of legal maneuvers in the epic games, it was allowed to return to the App Store, but it is not clear what the industry means for each developer.
“I need to say, we need to see our eyes open and where they will not go and where they go. We must take opportunities as they came to us. But it is difficult for me,” he said.
When CIAFET7 is always directed to global games, Odij said the world’s territories are more important. He aims to be willing to be content to any region of the world where the company’s growth took place.
“We are always trying to make sure that we are involved in all markets and are still the same.” “This is a super exciting time. Indeed, we are very excited to start these games and other games and other games and work.”
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