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Shinobi: The art of revenge was something for several reasons from the most anticipated games of the year. First of all, love the old Shinobi games and classic Sega. Shinobi III for Sega Genesis is one of my favorite games in the 16-bit period.
I also returned the latest game of revenge developer LizardCube, Rage 4 streets, like this new Shinobi, some modern flair and stunning 2D art.
Shinobi: On August 29, the art of revenge, but I have a chance to try a few games on the last summer game in LA Fest games. The experience of practice was justified.
I don’t know whether no one is able to prepare a pretty 2D game than LizardCube. Manually made animated liquid and elegant and feel good to play the game.
Unlock with the original Shinobi names, there is more attention in the nearby distance battle. You still have shuriken, but you can take care of only one handful (five times during the demo). You keep them for special occasions. Wipe enemies with sword combines form the flesh of the battle.
And this battle feels amazing. In addition to damage, enemies can attack enough to measure a stun. You can then take enemies in this amazing situation with Joe Musashi (titles Shinobi) a flashel. One of the more satisfied maneuvers I live in an action game.
The platform feels good. Joe can help you walk the walls and dash in the air, to reach it.
The art of revenge is not a Metroidvania, there are some of these elements. There are a little wave ways and bonus items in each level, not a great sustainable world in the game. You will even open the skills in the game that will reconsider the wide range of areas that earn.
In general, it is formed as a decent turning for Shinobi. Sega has an initiative to bring back many of the classic franchise. If more than these efforts, it is a better time than Sega fans like me.