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The Witcher 4 tech demo shows off new features in Unreal Engine 5.6


Orlando, Fla. – Witch 4 It has still been a better idea for years, but now the open-world RPG will look like.

CD Projek Red, Rejeker 4 This morning is an unrealistic opening in the unrealistic opening, this morning is hurt.

Tech Demo was opened in a way that was opened a guy on a road walking on a road, an opening with a wild animal attacking a man of a man. Then, after the last game events, we see a veteran monster-deadly witch CIRI 4 SEPARATION CIRI. In the Kovir region, it is a new mass of the series before the series.

Ciri is trying to watch the people charged with the horses covered with horse and Kelpi. Thanks to the new development in UE5.6, the witch will be 4 rich environmental details and smooth character animation. During the demo, Epic showed the X-ray view of Kelpi’s body, which reveals a true simulation of the muscles of the horse.

CDPP said that the game can also load faster in the open world with UE’s fast geometry streaming plugin. Ciri shows how reactive the world’s players around the world when it was twisted inside the world’s villagers, walked in the Valdest’s market. Representatives said such actions could even lead to a chain reaction to these NPCs with other characters.

Ciri talks to the merchant who hired him to watch his men later, and when he told him bad news. At a time, the chamber was the city square, epic games and more than 300 skeletal mesh agents on this stage and said that this did not affect the performance of the game. He returned home with Demo Ciri and his horse.

The most effectively, demo, while setting up UE5.6, while setting out open world games, Demo 5 worked in a standard Playstation 5 in 60 staff 5.



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