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Ubisoft just open-sourced its colorblind assistance tool Chroma


Ubisoft has The company is a means of internal color aid. That is Guithub and games are described as “a window” to detect the problems related to color blindness.

Here’s how it works. Takes a filter on the game screen simulating different color blindness. This allows the tester to flag real-time access to accessibility. The tool uses the color Oracle algorithm and combines both single and binary screen devices. It works with hotkeys and has a customizable coating to adjust the settings. Ubisoft says the filter will not hinder the performance of the game.

The vehicle in motion.The vehicle in motion.

Ubisoft

It is important to note what this program is doing and what you do for it. Our color blindness simulates how a game that allows a person to take action. Does not make anything in itself. But knowing is like what the half of the battle said. This action by Ubisoft should allow other Devs to resolve these concerns before leaving the door.

Ubisoft is not the only company that expands the availability of accessibility instruments. EA recently open source. This includes photosensitiveness and speech recognition technology.



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